Mixed Reality has a heckof a learning curve, even for seasoned developers.
Right now I’m currently very fully employed, but I am sure that if you reach out (either LinkedIn or my gmail account) I will most likely reply, if you need some light consulting help.
I have shipped dozens of games, made several hundred next gen prototypes, and built joyous teams. Here’s a sample of things you can contract me for:
- Mixed Reality (MR, or AR, or XR, or Spatial Computing)
- High level inspirational presentation/discussion
- Best Known Practices around emerging technology
- Design workshops around new UX concepts for MR
- Review of current early stage application
- Ideation/scoping around a specific idea, sensor, etc
- Game AI/Gameplay systems/Human Computer Interaction
- Define problem spaces
- Build overall project language models
- Find experience requirements
- High level implementation architecture recommendations
- Expert testing and holistic feedback
- Inspirational/Informational sit downs with current implementors to expand possibilities
- Leveraging game techniques in nongame applications
- Creative Teams building and maintenance
- Enhanced Decision Making
- Hiring Manager Education for creative/tech/blended teams
- Storytelling techniques for better communication
- Building Culture, a safe place of exploration and growth
- Social and Cognitive psychology techniques
Always remember…Fail fast, and follow the good
My full resume is here.